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vrijdag 10 februari 2012

DCUO - Statistics

This is a list of all the visible statistics for a character. Statistics determine how a character will do in a battle against another character and are increased by gaining levels or spending skill points on specific abilities.






Health
The amount of damage a player can take in a battle.

Power
The amount of abililties a player can use in battle.

Defense
Defense reduces damage from non-player characters (NPC). The higher your level, the more defense is required. Damage reduction by 1% = 15 Defense (Level 1) and 71 Defense (Level 30).

Toughness
Toughness reduces damage from player characters; the higher your level, the more defense is required. Damage reduction by 1% = 15 Defense (Level 1) and 71 Defense (Level 30).

Might
Might increases the amount of damage that a character's powers can inflict. Each 4 points in Might increase base damage by 1%.

Precision
Precision increases the amount of damage that a character's weapon attacks can inflict. Each 10 points in Precision increase base damage per second by 1.

Restoration
Restoration increases the amount of Health restored by powers and Health regeneration while out of combat. Each 4 points in Restoration increase base healing by 1%.

Vitalization
Vitalization increases the amount of Power restored by controller abilities and your passive Power regeneration while out of combat. Each 10 points in Vitalization increases power restored by 1%.

Dominance
Dominance increases the number of health points lost by a target before a Control effect ends. Each 2 point in Dominance increases the additional damage before control breaks by 1.

Combat Rating
Measures your combat effectiveness based upon the best equipment in your possession.

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